CoD4Central.com

CoD4 Weapons: G3 Guide

Click here to go back to the Assault Rifles page

Tragedy's G3 Advanced Guide



Weapon: Heckler & Koch G3
Accuracy: 11 / 12
Damage: 9 / 12
Range: 9 / 12
Fire Rate: 4 / 12
Mobility: 8 / 12
Clip Size/Reserve Ammo: 20/40
Recoil: very low cluster
Reload Time: 2.75 seconds / 3.75 empty
Damage: 30-40
Range: 1500-2000 / 500-1000 SD
Rate of Fire: 1200 RPM Single
Penetration: Medium / Large Bullet
Location Damage Multiplier: Head (1.4) / Neck: (1.0) / Torso: (1.0) / Stomach: (1.0) / Limbs (1.0)
Hip Accuracy: Stand (3-7) / Crouch (2.5-6) / Prone (2-5)
The G3 is an assault rifle made by Heckler and Koch of Germany, and is used by many militaries around the world.  COD4 uses a single-shot version of the rifle, making it useful for medium- to long-range encounters.  (Unlocked at Rank 25, 2nd Lieutenant)


General Tips

An extremely powerful weapon, the G3 can act as an alternative for those tired of "spray and pray" weapons.  It fires as fast you can pull the trigger, and kills in two consecutive shots when stopping power is equipped.  Consider it a sort of "assault sniper" rifle, but effective in different ways from typical snipers since it doesn't carry the cumbersome scope and can still be used, if handled correctly, as a run and gun weapon.  With minimal recoil, its iron sights are also very good (similar to the MP5's), so feel free to use it silenced or without an attachment at medium range.
The G3 is also a great gun for camping. With less zoom than a sniper rifle and all of the accuracy of one, it makes camping easy for almost any range. Just line up the dot, pop off a few quick shots and get the take-down. So long as they aren't shooting back at you, extra damage isn't really needed with your finger's fire rate, so stopping power isn't quite as needed. If you are camping, overkilling this weapon with an SMG or shotgun and using claymores is highly advised. With claymores, you can watch your back, and if they run out or you're striving for a little action, switch to your SMG or shotgun for some close quaters action. Any shotgun would work, but the skorpion is advised for SMG's simply because it dominates at close range, while the G3 takes care of medium and long ranges.
If desired, (although it's often overlooked as an option because of the G3's long-range prowess) you can also overkill this with a sniper--because the G3 shares ammunition with the M14, M21, M40A03, and R700.
The Bad

The G3's shortcomings are obvious.  As a semi-automatic weapon, it is nearly useless in close-range situations.  It also acts like a sniper rifle, but without the benefit of one-shot kills, so those not used to working with it can find themselves in sticky situations when confronted with multiple foes.  The iron sights, while impressive, still make it tough to catch far-away enemies, so a red-dot sight or ACOG is often necessary.  Like most assault rifles, it does not share ammunition with compatible secondary weapons.


G3 Perks


Claymore x2:
Good for camping with this gun, these protect your back from the flankers that are getting tired of seeing their blood run down the wall over and over again.


Bandolier :
While not a necessity if you're a decent shot, this is definitely something to equip for first-timers, who may find themselves putting 6-8 rounds into a target when not used to the iron sights.


Special-grenade x3:
Since the G3's semi-automatic nature can make it difficult to shoot through walls and lowers its close-range effectiveness, extra grenades help with one of its main weaknesses--clearing rooms.



Bomb Squad:
Although not extremely useful in normal modes, S&D and HxC S&D, along with most other objective modes, benefit from this perk.  The ability to see enemy explosives puts you a step ahead of your enemies, as well as giving enemy snipers and campers a bit of a surprise.


Stopping Power:
 Never leave home without it; this weapon is simply agonizing to use without the extra power given by this perk.


UAV Jammer:
Okay, fine, you can leave home without stopping power, but only if you have this perk.  Combined with a silencer, the G3 with UAV jammer makes a powerful stealth weapon if used effectively.


Overkill:
Allows you to carry an SMG or shotgun with this gun, making close-range encounters much more survivable.


Steady-Aim:
This one, I swear, you really shouldn't leave home without.  If you don't plan to carry usable close-range weapon, this is almost a necessity since the G3 is horribly inaccurate when not within sights.


Dead Silence:
If you have high enough rank and you're using the G3 silenced, be sure to add this one.  Especially good for Hardcore or Hxc S&D games, you'll want to be the quietest person around with the G3.  Combined with a silencer and UAV jammer, you are invisible save encounters where the enemy can visually confirm your presence, so use it to flank them or watch opponents approach the bomb and feel the pain as a single round impacts their face.



Click here for Part 2 of the G3 Guide



Call of Duty 4, Modern Warfare 2, World at War, and Black OPS are registered trademarks of Infinity Ward / Activision.
© 2009-2011 CoD4Central | Privacy Policy and Copyright
All submitted content becomes the property of CoD4Central. Usage of CoD4Central content on any other site is strictly prohibited.
Legal action will be taken against anyone found using copyrighted CoD4Central content elsewhere.