CoD4 Weapons: Pistols
In depth Call of Duty 4 Pistol stats. Thanks to Alex Young for his great weapons guide and for letting us host it here. Individual pistol guides are in the works.
The game doesn't give stats for pistols, so we had to guess based on in-game descriptions, experience, and our understanding of how the game tends to balance damage and clip size. Pistols constitute your default secondary weapon if you aren't using Overkill; they have the advantage of giving you a quick draw, so you pull them out faster than with any other weapon. Snipers who forego Overkill in favor of UAV Jammer or some other Tier 2 Perk will rely on pistols to take out nearby enemies. They're also what you'll be using when your Last Stand perk activates when you take fatal nonexplosive damage, so a certain element of conscious choice is necessary. Of course, you can always drop the pistol in favor of a better weapon you found on the ground...
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Weapon: M9 (Beretta 92FS) Accuracy: low/medium Damage: low Range: close Fire Rate: n/a Mobility: 12 / 12 Clip Size/Reserve Ammo: 15/30 Recoil: very low cluster Reload Time: 1.6 Seconds / 1.9 Seconds Empty |
| This Italian-made U.S. Military 9mm pistol is undoubtedly the weakest of the bunch, but can also fire the most shots before reloading, which is important if it's all you have to rely on against multiple enemies until you can find a better dropped weapon (or in Last Stand). Aim for the head to make the most of your large clip. |
Damage: 20-40 Range: 250-500 / 150-350 SD Rate of Fire:1200 RPM single Penetration: Small / Small Bullet Location Damage Multiplier: Head (1.4) / Neck: (1.0) / Torso: (1.0) / Stomach: (1.0) / Limbs (1.0) Hip Accuracy: Stand (3-6) / Crouch (2.5-5) / Prone (2-4) |
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Weapon: Heckler & Koch USP .45 Accuracy: low/medium Damage: medium Range: close Fire Rate: n/a Mobility: 12 / 12 Clip Size/Reserve Ammo: 10/20 Recoil: low vertical Reload Time: 1.6 Seconds / 1.9 Seconds Empty |
| You may remember this pistol from Half-Life 2 and CounterStrike. A favorite of special forces, the USP gives you decent clip size and good accuracy. Consider silencing this one, since you'll retain decent damage while gaining the benefit of silenced shots. |
Damage: 20-40 Range: 450-1000 / 250-650 SD Rate of Fire:1200 RPM single Penetration: Small / Small Bullet Location Damage Multiplier: Head (1.4) / Neck: (1.0) / Torso: (1.0) / Stomach: (1.0) / Limbs (1.0) Hip Accuracy: Stand (3-8) / Crouch (2.5-8) / Prone (2-8) |
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Weapon: Browning M1911 .45 Accuracy: low/medium Damage: medium Range: close Fire Rate: n/a Mobility: 12 / 12 Clip Size/Reserve Ammo: 8/24 Recoil: very low cluster Reload Time: 1.6 Seconds / 1.9 Seconds Empty |
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The second throwback to Call of Duty's WWII years (but still in active military
and law enforcement service worldwide today), this pistol has a smaller clip
than the USP but better grouping. Decide for yourself which one suits your
needs. (Note: The M1911 is unlocked at Rank 16 Gunnery Sergeant) |
Damage: 20-40 Range: 350-900 / 250-500 SD Rate of Fire:1200 RPM single Penetration: Small / Small Bullet Location Damage Multiplier: Head (1.4) / Neck: (1.0) / Torso: (1.0) / Stomach: (1.0) / Limbs (1.0) Hip Accuracy: Stand (3-6) / Crouch (2.5-5) / Prone (2-4) |
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Weapon: Israel Military Industries Desert Eagle Accuracy: medium Damage: high Range: close Fire Rate: n/a Mobility: 12 / 12 Clip Size/Reserve Ammo: 7/14 Recoil: moderate/high vertical Reload Time: 1.96 Seconds / 2.1 Seconds Empty |
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This .50 caliber hand cannon made for Magnum Research is used mainly for
competition and sport. Because of its considerable recoil and small magazine,
real-life militaries and law enforcement tend not to use it, despite what
CounterStrike may lead you to believe. Also, the .50 caliber Action Express
pistol round, only slightly smaller than the average thumb, is overkill for a
human target. Given that, every soldier in the CoD4 world must have bionic
wrists to be able to fire the Deagle as quickly and accurately you can in
multiplayer. Use this pistol if you like to go for pistol kills frequently
instead of using the pistol as a second or last resort. It's very loud and not
silenceable, so don't use it if you favor stealth. To account for the recoil,
aim at your target's middle or lower torso and fire as fast as you can; they
should go down in short order. You'll get a separate golden Deagle when you hit
rank 55; there's no performance difference between it and the normal gun.
Notes: -The regular Desert Eagle is unlocked at Rank 43 Brigadier General -The Gold Desert Eagle (Shown in the picture below) is unlocked at Rank 55 Commander ![]() |
Damage: 30-50 Range: 350-1200 / No Silencer Rate of Fire:1200 RPM single Penetration: Small / Small Bullet Location Damage Multiplier: Head (1.4) / Neck: (1.0) / Torso: (1.0) / Stomach: (1.0) / Limbs (1.0) Hip Accuracy: Stand (2-4) / Crouch (1.5-3) / Prone (1-2) |






