CoD4 Weapons: Shotguns
In depth CoD4 Shotgun stats. Thanks to Alex Young for the weapon descriptions and the stats, and his weapons guide. Individual Shotgun guides are in the works.
If you really like one-shotting enemies as you ninja your way around the map and don't like how long it takes to recover from a knife stab, use a shotgun. These deal a lot of power per shot while letting you move as quickly as possible. Beware the short range, though! Be prepared to switch to your pistol or (if you use Overkill) a longer-range main weapon if your target gets too far away.
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Weapon: Winchester W1200 Defender Accuracy: 3 / 12 Damage: 11 / 12 Range: 2+ / 12 Fire Rate: 2+ / 12 Mobility: 12 / 12 Clip Size/Reserve Ammo: 7/21 Recoil: very high upper right Reload Time: 1 First Shell / 0.5 Next Shell Good Perks/Attachments: Double Tap, Sleight of Hand, Steady Aim |
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The combat version of the American-made pump-action shotgun. You're more likely
to get a one-shot kill with this gun than with the M1014, but you'll need to be
more accurate with your shots and more careful about taking on groups of
enemies. I have yet to test this gun with Double Tap, but I suspect it may give
this gun an edge over the M1014 depending on how much the fire rate increases.
Notes: - Because the shotguns accept individual shells, you can press fire while reloading to halt the reloading process and chamber whichever shell you loaded last, in case you need to attack while reloading. - The W1200 is unlocked at Rank 2 Private along with Demolitions preset class |
Damage: 10-40 (per pellet) Range: 300-500 Rate of Fire: 150 RPM Penetration: Small Buckshot Pellet Location Damage Multiplier: Head (1.0) / Neck: (1.0) / Torso: (1.0) / Stomach: (1.0) / Limbs (1.0) Hip Accuracy: 4 Stances / 5.5 Sighted |
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Weapon: M1014 (Benelli M4 Super 90) Accuracy: 3+ / 12 Damage: 9+ / 12 Range: 2+ / 12 Fire Rate: 4 / 12 Mobility: 12 / 12 Clip Size/Reserve Ammo: 4/16 Recoil: moderate/high upper right Reload Time: 1 First Shell / 0.5 Next Shell Good Perks/Attachments: Stopping Power, Sleight of Hand, Bandolier, Steady Aim |
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An Italian-made semi-automatic combat shotgun used by the U.S. Armed Forces.
The potentially devastating effectiveness of this gun, known well to
auto-shotty-hating CounterStrike players everywhere, has been reduced by the
use of a 4-shell capacity. You will need to reload this gun constantly when
you're not firing it, making Sleight of Hand very useful. If you don't trust
your aim enough to use the W1200 or if you're playing on heavily populated
servers filled with groups of enemies too large to handle efficiently with
pump-action, choose this shotgun. (Note: The W1014 is unlocked at Rank 31 Captain) |
Damage: 10-30 (per pellet) Range: 300-600 Rate of Fire: 300 RPM Penetration: Small / Buckshot Pellet Location Damage Multiplier: Head (1.0) / Neck: (1.0) / Torso: (1.0) / Stomach: (1.0) / Limbs (1.0) Hip Accuracy: 5 All Stances / 5.5 Sighted |



