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Author Topic: Latest on COD4 New Playlists ,  (Read 472 times)
The_Saint*
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« on: Aug 21, 2008, 06:34 AM »

I got this from fourzerotwo's website posted on sept 2

Back from PAX means back to work, and while it’s a short week thanks to Labor Day it’s the one time I wish it wasn’t because I have a lot of stuff to get done. I’m currently working on getting everything organized and together for an upcoming Xbox Live / PSN promotion we have coming up the weekend of Sept. 12th - 14th. Which isn’t this weekend, but next weekend. I will have exact details on what it is in the near future but I have a gut feeling it’ll have Double XP attached to it for all those hungry for some power-leveling on Call of Duty 4.

Currently working on designing some Xbox Live banners to promote it on the marketplace and attempting to get everything together for it on our end. This promotion is technically unrelated to the new Playlists, but I won’t lie that my hope is to finish them up in time so that we can make it all one big promotion. How epic would that be? Our awesome QA team and producers are helping me push hard to make it happen by the weekend of the big promotion, no promises, but as always I’ll keep you updated on the progress.






Mixing Things Up - New Playlist Status
August 18, 2008 in Playstation 3, call of duty 4 modern warfare, infinity ward, patch, xbox 360 | Comments (93)



As you know, We’ve been playing around with a lot of different playlist variations for the last several weeks and we’ve got quite a few cool mash-ups and gametype tweaks in the wings. It’s no secret that adding new playlists (or anything to multiplayer) takes a long time. There is a lot of careful planning and consideration that goes into anything new we add to the overall gameplay experience of the game, and nothing is added unless we’re completely convinced it will add to the overall experience. So as you can imagine, we play the hell out of any new addition we even consider before we consider it “good to go”.

That said.

The good news is, we have a few playlists that can be implemented via a playlist update (no patch required) and a few that we’re determining now if they can be added; the bad news is a few of them that can only be implemented via a patch. We’re still in talks to see if a small patch is feasible within our current production schedule, so I’ll let you know as that’s determined.

Remember though, nothing is final until it’s actually released. I don’t want you guys to be disappointed if something doesn’t pass QA, but to give you an idea of what we’re currently testing and where we stand with each playlist:

Hardcore Headquarters - No Patch Required

Testing is completed for Hardcore HQ. This playlist has standard HQ rules w/ Hardcore Settings. Limited HUD, Increased Bullet Damage, and Friendly Fire Enabled.

Hardcore Ricochet Playlist - Currently Testing

We’re currently testing this playlist now to see if a patch will be required for it or not. We should know soon. This is the No Teamkilling playlist. Any damage a teamkiller attempts to do to their team mates is reflected onto themselves only. Therefore, if they attempt to shoot an RPG into the ground at the beginning of the match; the only person who will die, is the Teamkiller. This eliminates the fear of being shot in the back by some asshole, but still encourages players to play tactically and not throw random nades, because if you accidentally hit a teammate, you’re only going to end up killing yourself and they’ll go unharmed. No Teamkilling, No Random Nades. This playlist will include the variant for Hardcore Teamdeathmatch, Hardcore Search and Destroy, and Hardcore HQ.

Sudden Death Sabotage - Currently Testing

Sabotage with no respawns. Fast-paced and intense Sabotage. No more hiding with the bomb until time runs out for sudden death. Increased XP per kills to encourage Team Deathmatch mentality. Defend your objective, while attempting to secure the bomb and plant on theirs. Once you’re dead, you’re dead. No second chances. We’re currently testing to see if this can be implemented without a patch.

Second Chance Search and Destroy - Currently Testing

Search and Destroy with 1 respawn each. This completely revamps your Search and Destroy tactics. No longer will lucky frag or well-placed claymore end your chance of victory. Each player has 1 respawn, creating longer more thoughout attack / defend strategies. Eliminate enemy players, and cut off their reinforcements while you defuse.

——–

This is a new link to find out everything about the new playlists guys

http://infinityward.com/forum/viewtopic.php?f=9&t=15867
« Last Edit: Sep 27, 2008, 02:13 PM by The_Saint* » Logged
irockalot
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« Reply #1 on: Aug 21, 2008, 06:42 PM »

i will still play the old playlists
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« Reply #2 on: Aug 21, 2008, 09:17 PM »

omg I never heard of sudden death sabotage that sounds awesome
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« Reply #3 on: Aug 22, 2008, 11:38 AM »

I am very excited to be rid of the teamkillers!
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« Reply #4 on: Aug 23, 2008, 11:52 AM »

I am very excited to be rid of the teamkillers!
so am I !!!!
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« Reply #5 on: Aug 23, 2008, 12:23 PM »

we need to REALLY mix thing up like:
Hardcore Team Tactical
Hardcore Ground War
Old School Team Deathmatch
Old School Search and Destroy..
and so on.



I Play on this Scrabble Club on the net and on there u can observe people.








Anyway, quit hoping about changes for cod4, start hoping for cod5
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« Reply #6 on: Aug 23, 2008, 03:57 PM »

we need to REALLY mix thing up like:
Hardcore Team Tactical
Hardcore Ground War
Old School Team Deathmatch
Old School Search and Destroy..
and so on.



I Play on this Scrabble Club on the net and on there u can observe people.








Anyway, quit hoping about changes for cod4, start hoping for cod5

If you add old school search and team deathmatch everyone will just glitch and it will be no fun
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« Reply #7 on: Aug 24, 2008, 05:09 AM »

how do you know about all these new playlists?? are they actually going to be made ???i hope so ... Roll Eyes
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« Reply #8 on: Aug 24, 2008, 01:59 PM »

i read about them lol and yes they are all coming this guy IAMfourzerotwo lets us know when and wot is about to happen with COD4

heres link     http://www.fourzerotwo.com/  if you want find out more ok
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« Reply #9 on: Aug 24, 2008, 09:25 PM »

Sudden Death Sabotage
b00m will rape in that too. Cant wait
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« Reply #10 on: Aug 29, 2008, 11:33 AM »

Second Chance shit sounds like it's for crappy players.
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« Reply #11 on: Aug 29, 2008, 07:02 PM »

NOOOOO. Now how will I keep myself entertained.  Evil
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« Reply #12 on: Sep 03, 2008, 06:56 AM »

http://infinityward.com/forum/viewtopic.php?f=9&t=15867

Quote:
Remember though, nothing is final until it’s actually released. I don’t want you guys to be disappointed if something doesn’t pass QA, but to give you an idea of what we’re currently testing and where we stand with each playlist:

Hardcore Headquarters - No Patch Required

Testing is completed for Hardcore HQ. This playlist has standard HQ rules w/ Hardcore Settings. Limited HUD, Increased Bullet Damage, and Friendly Fire Enabled.

Hardcore Ricochet Playlist - Currently Testing

We’re currently testing this playlist now to see if a patch will be required for it or not. We should know soon. This is the No Teamkilling playlist. Any damage a teamkiller attempts to do to their team mates is reflected onto themselves only. Therefore, if they attempt to shoot an RPG into the ground at the beginning of the match; the only person who will die, is the Teamkiller. This eliminates the fear of being shot in the back by some asshole, but still encourages players to play tactically and not throw random nades, because if you accidentally hit a teammate, you’re only going to end up killing yourself and they’ll go unharmed. No Teamkilling, No Random Nades. This playlist will include the variant for Hardcore Teamdeathmatch, Hardcore Search and Destroy, and Hardcore HQ.

Sudden Death Sabotage - Currently Testing

Sabotage with no respawns. Fast-paced and intense Sabotage. No more hiding with the bomb until time runs out for sudden death. Increased XP per kills to encourage Team Deathmatch mentality. Defend your objective, while attempting to secure the bomb and plant on theirs. Once you’re dead, you’re dead. No second chances. We’re currently testing to see if this can be implemented without a patch.

Second Chance Search and Destroy - Currently Testing


Search and Destroy with 1 respawn each. This completely revamps your Search and Destroy tactics. No longer will lucky frag or well-placed claymore end your chance of victory. Each player has 1 respawn, creating longer more thoughout attack / defend strategies. Eliminate enemy players, and cut off their reinforcements while you defuse.
« Last Edit: Sep 27, 2008, 02:16 PM by The_Saint* » Logged
DigitallMadness
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« Reply #13 on: Sep 28, 2008, 01:01 AM »

Ahh i can't wait. these sound great, very great. i love the sound of no team killing it pisses me off so much -_-
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« Reply #14 on: Sep 28, 2008, 06:48 AM »

Sudden death sabotage sounds good and all,  but will it be like 100xp per kill because say you die of a lucky nade thats the end of the game for you or will it be like S&D with rounds.
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