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Jan 09, 2009, 12:15 AM
Poll
Question: What do you like best as new thing?
All weapons have a diffrent camo (not just gold, I mean Silver, Chrome etc. or all Gold)
Dual Wield (as in Two Weapons at once)
MORE WEAPONS
More Maps
Longer Clantags

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Author Topic: What do you think IW needs to add?  (Read 8400 times)
El1t3HUNT3R13
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« Reply #330 on: Aug 30, 2008, 05:29 PM »

To get rid of the stinckin laws of physics. i toss a grenade through the window and it came back to me even though i didnt aim for the wall.
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iWin72
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« Reply #331 on: Aug 31, 2008, 03:50 AM »

I think more weapons would be good. Perhaps some better ones for higher levels. I'm a bit tired of being level 30ish and having all the best guns. I want something more to unlock.
Also, I just want an XM8 in this game. Or an AUG...

I like the idea of all guns having a secret camo - rather than just gold on a few weapons, because I like my MP5 and M40, but I still want to be able to use gold guns when I get them, so something higher than red tiger would be good  Grin
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DestroManiak
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« Reply #332 on: Aug 31, 2008, 03:40 PM »

To get rid of the stinckin laws of physics. i toss a grenade through the window and it came back to me even though i didnt aim for the wall.

wtf you talkin about grenade would go lower by time of course
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M107
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« Reply #333 on: Sep 01, 2008, 02:51 AM »

Also , another thing they need to add is -
1) A list of servers whenever we play on9 .. Other than randomly getting game ..
2) (Linked to 1) In the list , they should include Signal Strength , Im getting annoyed with searching for none laggy games everytime -.-
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1. *clink* , oh yeah .. 1 more headshot to red tig- .. 'connection interuppted' .. ... " AGHHH "
2. *RPG launched* " Wootz , no RPG can kill a sniper ^^" ... .. *BAM* 'Huh?? (RPGed) Xerain'
3. OMG FINALLY , NEXT ROUND STARTED !! *tink tink tink* ... "Aww sh-" *BAM* .. "? (NADE) Xerain
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5. YES SAFEHOUSE ALMOST DONE !! *Captain price glitched* "NO WAIT WTF !?"
killer47
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« Reply #334 on: Sep 01, 2008, 08:10 AM »

SILENTERS  FOR SNIPERS  Cool
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kill them all
XxKrazy_KillerxX
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« Reply #335 on: Sep 01, 2008, 08:50 AM »

I would like it if YOU got to choose which guns you want golden. Imagine, a golden p90 :p
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Caleb_141
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« Reply #336 on: Sep 02, 2008, 12:37 PM »

^^I Agree^^
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Caleb_141
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« Reply #337 on: Sep 02, 2008, 05:35 PM »

Silencers for sniper rifles would be good for snipers, but bad for everyone else as they could remain virtually hidden until someone calls UAV, it would unbalance the classess by overpowering the sniper. Wouldn't mind it though...
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iWin72
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« Reply #338 on: Sep 03, 2008, 03:07 AM »

Silencers for sniper rifles would be good for snipers, but bad for everyone else as they could remain virtually hidden until someone calls UAV, it would unbalance the classess by overpowering the sniper. Wouldn't mind it though...

Yeah. Maybe a gametype with only silenced snipers?
Also, maybe you could sacrifice perks to add extra attachments (thereby getting the M4 Sopmod at the expense of Perks 1 and 2)
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Corne d
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« Reply #339 on: Sep 04, 2008, 02:37 PM »

OMG you're all new...

Go to the welcome center and introduce yourselves.
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Silent Hands
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« Reply #340 on: Sep 04, 2008, 08:34 PM »

Your team has UAV online the moment you get your 3x streak.  The other team calls UAV.  Should have the option to disrupt the other teams UAV.


Perk for slightly higher jumps. Useful for getting to those obscure sniping positions.

A perk1 for UAV detection on anyone not using the jammer for say, 20 feet in each direction.  Perk1 because snipers would probably choose this or claymores.  One for 2 cheap kills and afterwards you never know when someone is coming.  The other, you almost always know when someone is coming (unless they are jammed)  but you don't have the ever vigilant protection from claymores, the audio clue to get your attention immediately (you would have to keep watch on the UAV), and you would be left to defend yourself. This would also be useful for ghosts.


Flesh out some of the maps we already have.  It shouldn't take as long as creating maps from scratch, and would make some  more playable to every type of player.

Examples:  District.  Open up almost all of the buildings, if not all of them.  Expand the borders of the map enough to have sniper positions around the outside.

                     Bloc.  Open up the buildings, duh.  Have passage around the outside of the building, so you don't have to go inside or go through the center area.  Have the new open sections of the building to be somewhat open to the outside passage, so you can get the drop on people trying to flank.

                     Strike.  MORE OPEN BUILDINGS.   This means snipers don't have to use the same 4  buildings or hide in the street trying to shoot other snipers, then just taking their spot.  This would be better for everyone in my opinion.  More space for snipers to sit, and more cover for those who want to avoid them.

                     Shipment.  This map isn't fun for a lot of people, myself included just because it's a frag fest.   Take the same concept, triple the size, add more intricacy for the middle area instead of just 4 lanes to be shot from. Such as, a bigger map would mean more of the cargo containers.  Stack them 2 or 3 high, and in one or two spots be able to get up on top of a single one.

Basically these same concepts for the rest of the maps.   If half the block was leveled by bombs in a war torn country, there shouldn't be a house two doors down that hasn't had it's door kicked in to use it for cover.


Add enough maps and the ability to choose what style of maps I want to play.  Open areas, or frag fest.  Let me join a game with people who PREFER the same maps.  I don't mind playing wetwork, I'm actually good at that map, but it's not as fun as crossfire to me. I just don't want to play shipment, wetwork, and showdown all in a row before I get to something I like.


The ability to mute players in the lobby on my 360.

Hardcore HQ

Change heli to 10 kill streak.  I would rant how they always shoot me THROUGH the roof of buildings I'm in, to the paranoid belief that when one is called it will seek me out before anyone else, but I guess everyone else has the same problems.

At level 4 you get custom classes.   At level whatever, you get to customize the standard classes, or just get more to customize.  I play differently for every map.  If I get my ass kicked doing one thing, eventually I change classes and try another approach.  I don't like trying to reorganize 2 custom classes for a map during the intermission.  Especially when the map is skipped shortly after, and I'm l left with classes that don't go well with the new map.  Either that, or have the option to create a custom class during the game.  Could have to get a 3 kill streak for the option to change a custom class mid game, call in UAV, or disrupt enemey UAV

Remove the red lights from claymores, or make them visible to your team only.    Just like the quote says, if you don't know which side its facing, it's facing you.


I'm sure I could come up with more...but I'm done bitching for now. =P
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LeonKennedy
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« Reply #341 on: Sep 05, 2008, 10:44 PM »

they should add a unique camo for each gun( like rust camo for barrett 50 cal, shiny black pearl for M4)
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red tiger camo
Golden Deagle
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2 AK-47 (gold&silencer)
3 P90 (red tiger&silencer)
4 50 cal (red tiger)
5 M60 (gold& rds)
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Slaine
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« Reply #342 on: Sep 06, 2008, 02:42 PM »

More maps!

Surely that has to be better than more paint job options for your weapons.
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irockalot
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« Reply #343 on: Sep 06, 2008, 10:34 PM »

this is a fun topic Cheesy
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« Reply #344 on: Sep 07, 2008, 03:06 PM »

Id like the idea of heart shots. Kinda like headshot but if you hiy within a certain area on the chest its a 1 shot kill
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