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Author Topic: Call of Duty 5 officially titled and setting revealed  (Read 1802 times)
Xplosiv
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« Reply #15 on: June 09, 2008, 04:24:55 PM »

Cyn you broke the front page. lol

www.cod4central.com

Gonna need to size down those images. Otherwise, great update.

Also guys if you have a DIGG acccount, please digg this news article and it will get more people to visit CoD4Central..

http://digg.com/gaming_news/Call_of_Duty_5_officially_titled_and_setting_revealed
« Last Edit: June 09, 2008, 04:31:25 PM by Xplosiv » Logged

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« Reply #16 on: June 09, 2008, 04:32:02 PM »

Cyn you broke the front page. lol

www.cod4central.com

Gonna need to size down those images. Otherwise, great update.


LOL. I realized that too. When I got on to the website, all I saw was a blank screen. I was like "Did I miss something while I was in school?" It look weird now.
Why Cyn, Why?
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« Reply #17 on: June 09, 2008, 04:50:42 PM »

There we go, I fixed it. Smiley

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Colonel Vasquez
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« Reply #18 on: June 09, 2008, 05:12:47 PM »

http://www.gamepro.com/news.cfm?article_id=190468

It's had its Finest Hour, there's been a Big Red One, and most recently, the series has waged Modern Warfare.

According to the upcoming issues, Call of Duty 5 will now be known as Call of Duty: World at War. The shooter is being developed by Treyarch, the team responsible for Call of Duty 3, and is built using the impressive Call of Duty 4 game engine.

Though unofficial, the reports confirm that World at War will return to the often-used WWII setting (this time in the Pacific), and that 2-4 person online co-op will be supported. Additionally, 16-person online multiplayer using the same level-up (aka Perk) system found in Call of Duty 4 will return.

Treyarch president Mark Lamir told the magazine, "The direction for the team was to make the best game they could, and as they were doing this they created a grittiness that quite frankly made some people very uncomfortable...This is a scarier Call of Duty than we've ever seen."

Based on the Call of Duty 4 engine, Call of Duty: World at War will include more destructible environments than prior games in the series. It will also allow players to swim underwater, as well as use Japanese machine guns and flamethrowers with "propagating fire" burning jungle scenery--and enemies--in realistic fashion.

Call of Duty: World at War is scheduled for release this fall for Wii,Xbox 360, PS3, DS, PS2, and PC. Infinity Ward, the developer behind Call of Duty 4, has reportedly begun working on Call of Duty 6.The conflict continues...

As for multiplayer, the 360 version will sport a four-player co-op mode which can be played with four consoles over Xbox Live, or two consoles each using split-screen. The co-op campaign will be very similar to the single-player campaign, with gamers constantly accumulating points which can be used to unlock perks. Its multiplayer mode will feature vehicles and squad-based elements.

Infinity Ward may have renegotiated their contract with Activision so that the studio would be the sole developer of the FPS series beyond Call of Duty: World at War...





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« Reply #19 on: June 09, 2008, 06:13:06 PM »

Interesting setting.
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« Reply #20 on: June 09, 2008, 06:25:13 PM »

Lol. Oops.  Cheesy
Glad it got fixed up!

Vasq, half of that ^ is in the article....
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« Reply #21 on: June 09, 2008, 09:30:16 PM »

wait... does this mean this will be out in 2010?
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« Reply #22 on: June 10, 2008, 04:03:39 AM »

wait... does this mean this will be out in 2010?
Where did you get that idea?

It'll be somewhere between fall 08 - spring 09 I reckon.
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« Reply #23 on: June 10, 2008, 07:44:01 AM »

wait... does this mean this will be out in 2010?
Where did you get that idea?

It'll be somewhere between fall 08 - spring 09 I reckon.

Go back tp the first post where Cyn talks about the two year development schedule.
 
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« Reply #24 on: June 10, 2008, 01:30:03 PM »

Lol. Oops.  Cheesy
Glad it got fixed up!

Vasq, half of that ^ is in the article....
its the WHOLE article Tongue
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« Reply #25 on: June 10, 2008, 08:55:54 PM »

i dont understand why go back  2 WWll when CoD4 good with MW i mean frontlines was a big hit 2 and it was about fueter stuff and other things and u got 2 drive vehicles i mean you guys should of made it into a game where you can drive and fly vehicles and more invance wepons. In CoD6 i hope u do some of these things and more ok PLZ PLZ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Make it better ok BYE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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« Reply #26 on: June 10, 2008, 08:59:48 PM »

i dont understand why go back  2 WWll when CoD4 good with MW i mean frontlines was a big hit 2 and it was about fueter stuff and other things and u got 2 drive vehicles i mean you guys should of made it into a game where you can drive and fly vehicles and more invance wepons. In CoD6 i hope u do some of these things and more ok PLZ PLZ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Make it better ok BYE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
for some reson i feel more respected because of this post.... Cheesy Undecided
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« Reply #27 on: June 10, 2008, 09:34:31 PM »

Even though they're going back to WWII I still think it will be original because it's in a never before used part of the war. We've played one part of the war (over and over again) and now we'll see the other side. I'm going to buy it the day it comes out Smiley
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« Reply #28 on: June 10, 2008, 09:37:26 PM »

Me too!! Grin
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« Reply #29 on: June 11, 2008, 04:28:54 AM »

wait... does this mean this will be out in 2010?
Where did you get that idea?

It'll be somewhere between fall 08 - spring 09 I reckon.

Go back tp the first post where Cyn talks about the two year development schedule.
 

Oh! No, I'd assume that's from the point they finished CoD3, so they've had a year and a bit already...
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