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Author Topic: Custom Classes  (Read 16433 times)
gh0st tr1gger
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« Reply #45 on: Mar 28, 2008, 07:11 PM »

Name: Almost Pro
Primary Weapon: M4 with ACOG scope w/ Red Tiger finish
Sidearm:Gold Desert Eagle (regular works fine to.)

Perk 1: Bandoiler or Frag x3
Perk 2: Stopping Power
Perk 3: Steady Aim ( it's a must for this class )

The ACOG scope allows for some long distance shooting, and as im almost certian you will, somewhat good in closerange becuase of Steady Aim. It's also very flashy aperrently, Cause of the Red Tiger and ACOG and the Golden Desert Eagle.

sometimes i get kills cause people are picking up the Golden DE (LOL)


Name:The Noob
Primary Weapon: RPD
Attachment: Red Dot Sight
Sidearm: Desert Eagle

Perk 1: RPG x2
Perk 2: Juggernaut
Perk 3: Deep Penetraition

These are often the "n00bs" leading in kills on the other team, but are usally getting scores like "17-24" or "13-21" (Bad KDR) but a skilled player can probably rip up the other team with this setup.
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« Reply #46 on: Mar 29, 2008, 04:07 AM »

Profanity Magnet: When pissing other people off is your idea of good online play.

M16 w/ noob tube or RDS
Deagle
Smoke/Frag

Perks
(GL) or Frag x 3 (RDS)
Juggernaut
Martyrdom

Tips: Spawn > Run around like an idiot > Teamkill >  Die > Repeat.




The "I-don't-know-how-to-create-a-class" Class: When all you really know how to do is shoot a P90

P90
M9
Smoke/Frag

Perks
Bomb Squad
Sonicboom
Eavesdrop

Tips: Good luck!  Cheesy



"Holy noobsauce, batman!" Class: Everything they hate; all in one package.

M16 w/ Grenade Launcher
P90 w/ Red Dot Sight
Stun/Frag

Perks:
(GL)
Overkill
Martyrdom




"Bullets-are-expensive" Class: Make every shot count

G3 w/ RDS
M14 w/ ACOG
Stun/Frag

Perks
C4 x 2
Overkill
Extreme Conditioning

Exercise your trigger finger; you're in for one hell of a ride.



Ultimate camper Class:
MP5 w/ silencer
M9 w/ silencer
Flash/Frag

Perks:
S'mores
Tent
Bug Spray
« Last Edit: Mar 29, 2008, 04:21 AM by Mav » Logged

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« Reply #47 on: Mar 29, 2008, 01:07 PM »

Light Assult Class
M4/M203
M14/Red Dot Sight
Special Grenade:Flashbang
Perk 1:N/A
Perk 2:Overkill
Perk 3:Steady Aim

Medium Assult Class
M4/M203
W1200/Grip
Special Grenade:Flashbang
Perk 1: N/A
Perk 2:Overkill
Perk 3:Extreme Conditioning
(sometimes i swap this around with the Light Assult Class)

Heavy Assult Class
M60
Desert Eagle
Special Grenade:Stun
Perk 1:Bandolier
Perk 2:Sleight Of Hand
Perk 3:Steady Aim

Sniper/Stealth Class
M40A3
USP.45 Silenced
Special Grenade:Smoke
Perk 1:Claymore x2
Perk 2:UAV Jammer
Perk 3:Dead Silence

Stealth Class
M4/Silencer
USP.45/Silenced
Special Grenade:Flashbang
Perk 1:C4 x2
Perk 2:UAV Jammer
Perk 3:Dead Silence

Close Quarters Class
W1200/Grip
USP.45
Special Grenade:Flashbang
Perk 1:N/A
Perk 2:Sleight Of Hand
Perk 3:Martydom
« Last Edit: May 11, 2008, 12:06 PM by Colonel Vasquez » Logged

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« Reply #48 on: Mar 31, 2008, 04:58 PM »

 One Shot, One Kill
 M16w/Red Dot
 M1911w/Silencer
 Stun Grenade

 Perk One: Bandolier
 Perk Two: Stopping Power
 Perk Three: Steady Aim
 
 If you actually need an explanation, this gun is One Shot, One Kill every time. Bandolier allows you to get long kill streaks and Steady Aim keeps you from having to put up your sights when someone gets too close. Stopping Power makes the name baby!

 Reach Out and Touch
 M40/R700
 M1911w/Silencer
 Smoke Grenade

 Perk One: Bandolier
 Perk Two: Stopping Power
 Perk Three: Iron Lungs

 This is the perfect class for any true blue sniper. Bandolier is forgiving to some of those missed shots, Stopping Power makes every shot stop them in their tracks. And Iron Lungs keeps you on target until you wanna pull the trigger.

 Main classes, my Stealth class isnt used as much unless I feel like pissing the enemy off =)
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« Reply #49 on: Apr 01, 2008, 05:46 AM »

^
Not sure I agree. I think of Iron Lungs as training wheels. Past a certain point, a sniper would probably be good enough not to need the extra breathing time and get more use out of a different perk.

Anyhow, a class I'm going for...

Uzi (gold, must be gold) + ACOG
Gold DE
Knife
Perk 1: RPG? C4?
Perk 2: Stopping Power/Double Tap
Perk 3: Steady Aim

Idea: This is to confuse people mainly, on the one hand, you'll go around owning people with a gold uzi, which will make you appear to be a skilled player with lots of experience, meanwhile you have the worst attachment possible on it along with a bad first perk.

I'm hoping it might cause people to think an ACOGd Uzi is a good thing, attempt to use it and fail miserably.

I was going to do this with the skorpion, but I found out that it's actually really good at range, so it wouldn't have worked for my experiment.  :toothy9:
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« Reply #50 on: Apr 01, 2008, 09:15 AM »

Kill and Move

M4 - with ACOG
DEagle - gold
Smoke Grenades

Perk1 - Claymores
Perk2 - Double Tap
Perk3- Deep Impact

this is great to kill and move if camped in abit plant claymores - gets shut of enemies

just dont waste them and dont plant them at stupid times - i.e. running round a corner with them - plant only when you have time
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« Reply #51 on: Apr 01, 2008, 09:33 AM »

This is one of my favorite classes:

Warfigter:

Primary Weapon: G36C or any Sub Machine Gun
Attachments: Red Dot Sight or ACOG Scope (I prefer Red Dot Sight as ACOG Scope is not very good in close encounters
Secondary Weapon: M21 or Barret 50. Cal
Attachments: ACOG Scope

Perk 1: Bondolier
Perk 2: Overkill
Perk 3: Steady Aim

This is a very good class to use when you want to be on the move but want to kill the enemy in 2-3 shots (where the M21 or Barret comes in handy)
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« Reply #52 on: Apr 01, 2008, 01:16 PM »

My best wep preset is the following

Primary m4 carbine (grenade launcher)
Secondary W1200 shotgun

perk 1 none
Perk 2 overkill
perk 3 extreme conditioning
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« Reply #53 on: Apr 02, 2008, 04:10 PM »

Name:AK-47 Silenced
Primary Weapon: AK-47
Attachment: Silencer
Sidearm: Desert Eagle

Perk 1: Bandolier
Perk 2: Double Tap
Perk 3: Steady Aim

This is an extremely advantageous class for close to mid range combat. The ironsights on the AK are very easy to use which makes the silencer effective. Double Tap and Steady Aim work great with the AK's already powerful rounds to provide quick kills and Bandolier keeps Double Tap in check. Perfect for the ninja who wants to also sneak in some longer range kills.

Name:Sniper
Primary Weapon: M40A3
Attachment: None
Sidearm: Desert Eagle

Perk 1: Claymores x 2
Perk 2: Stopping Power
Perk 3: Iron Lungs or Steady Aim (for no-scopes and quick scopes)

This gun rocks - <a href="http://www.youtube.com/v/j1RpvCEg0uw&rel=1" target="_blank">http://www.youtube.com/v/j1RpvCEg0uw&rel=1</a>
« Last Edit: Apr 03, 2008, 12:26 AM by Badfiish » Logged
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« Reply #54 on: Apr 02, 2008, 04:24 PM »

My CCC (Choice Custom Class)

Name: Power Hungry (I named it this because it's a real good class for heavy flanking and a great set up for any aggressive player)
Primary Weapon: M16A4 (It isn't fully automatic but it makes up for its low firing rate with a high damage rating)
PW Attachment: Red Dot Sight (Much more accurate than the ACOG Scope)
Camouflage: Forest (Suits most maps best because there are hardly any with a desert color scheme)
Secondary Weapon: M9 (For extra M16A4 ammo)
SW Attachment: None (The silencer just slows down the fire rate and damage rating)
Special Grenade: Flash (Great because it blinds the enemy a lot longer than the stun and leaves your sight clear)
Perk 1: Claymore x 2 (Claymores have saved my life so many times. Just plant them in a house or around the corners in small corridors. Planting them next to cars that haven't exploded yet is a great tactic, it'll be a sure kill if an enemy triggers it)
Perk 2: Double Tap (Increases the firing rate of the M16A4 which is excellent because it isn't automatic)
Perk 3: Deep Penetration (I don't know how many times I've gotten a kill just because I can shoot through walls better)
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« Reply #55 on: Apr 02, 2008, 04:37 PM »

My CCC (Choice Custom Class)

Name: Close Encounter (I used this name because it tells the user exactly when he needs it)
Primary Weapon: M1014
PW Attachment: None
Camouflage: Forest (Suits most maps best because there are hardly any with a desert color scheme)
Secondary Weapon: Desert Eagle
SW Attachment: None
Special Grenade: Smoke (It gives you a great opportunity to get up close and personal with your enemies, and sets you up in the perfect position to use your M1014)
Perk 1: RPG x 2 (I chose this perk over the claymore only because it makes up for your lack of long range weaponry)
Perk 2: Slight of Hand (Great with the M1014 because otherwise it takes forever to reload, and we all know that the only time you use a shot gun is in a fast pace, close range gun fight; therefor time is valuable)
Perk 3: Deep Penetration or Extreme Conditioning (Depending wether the map you are playing on is an open area or a small enclosed area like Vacant. The Extreme Conditioning helps you get to your enemies if there a fair distance away and there is no cover, while Deep Penetration helps when there are tons of obstacles for your target to hide behind but nowhere to run)
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« Reply #56 on: Apr 04, 2008, 05:31 AM »

my best class:

Weapon 1: G3 with red dot
Weapon 2: Deagle
Perk 1: Bandalier
Perk 2: Stopping Power
Perk 3: Extra Conditioning

and my favourite:

Weapon 1: The first sniper i forget what its called lol
Weapon 2: W1200 Winchester! with grip
Perk 1: none
Perk 2: Overkill
Perk 3: Extra Conditioning

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« Reply #57 on: Apr 04, 2008, 09:55 AM »

All right These are my Custom Classes

KIll Pakage

Primary wep: M14
Secondary: W1200 (shotgun)
Attachments: Acog scope (m4)
Perk 1: bandolier or claymores
Perk 2: overkill
Perk 3: extreme conditioning/matrydom


Slaughter

Primary wep: G36c
Secondary: M4 carbine w/ red dot
Attachments ACOG scope (G36c)
perk 1: Bandoiler
perk 2: Overkill
perk 3: deeper BP

DOOM

primary wep: M16
Secondary: DE
Attachment: ACOG scope
Perk 1: bandoiler/claymores
Perk 2: Stopping power
Perk 3: Deeper BP

Deep And Hard

Primary wep: G3
Secondary: M1014(shotgun)
Attachment: ACOG scope
Perk 1: Bandolier
Perk 2: overkill
perk 3: Deep BP

Sniper!!

Primary: Any (best M21 or M40)
Secondary: M14 w/ red dot sights
Perk 1: Bandolier
Perk 2: overkill
Perk 3: Deeper BP

Note: the combo You weild is deadly You not only carry two weps but the share ammo so your ammo for both wepons Can reach 360 Imagine 360 Sniper Bullets!!

Secondary Notes
You may have guessed I am AN ACOG nut thats all the presets I can offer good Luck (JOin the [UAR[)
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« Reply #58 on: Apr 04, 2008, 06:57 PM »

My best wep preset is the following

Primary m4 carbine (grenade launcher)
Secondary W1200 shotgun

perk 1 none
Perk 2 overkill
perk 3 extreme conditioning
you made the right choice my friend
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« Reply #59 on: Apr 04, 2008, 08:22 PM »

Primary Weapon: RPD With Red Dot Sight
Sec. Weapon: Any Sniper
Special Grenade: Stun
Frag x 3
Overkill
Martyrdom
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World At War Stats...

K/D: 1.06
W/L: 0.67
Accuracy:16%
Level: 24
Most Kills With A Gun: Thompson (150)
Gun I'm Most Accurate With: Springfield (52%)
Time Played: 7 Hours, 3 Minutes, 47 Seconds
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