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Author Topic: Custom Classes  (Read 16421 times)
f0ggesminame
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« Reply #30 on: Mar 19, 2008, 03:59 AM »

Sniper Guard/ Base Rush
Primary Weapon:M10 Shotgun
Secondary weapon:Silenced Any pistol
Perks:(1)Claymore(2)Stopping Power(3)Martyrdom
This Build is great for getting ur teammate snippers back. Simply put in one entry spot and u cover the other, or you cover the clayed spot if multi enemied/ it fails. You can also charge the enemy base by claying the place you just charged in from, thereby stopping any killcam reruning, and if they enemy does a looparound. Nuff said
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f0ggesminame
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« Reply #31 on: Mar 19, 2008, 04:10 AM »

No revive sniper
Primary Gun:R700
Secondary:Deagle
Perks (1)Claymore (2)UAV jammer(3) Iron Lungs
Heres how it works. You snipe. R700 has 1-shot kills so no stopping power needed. UAV just incase some1 gets triple kill streak. Claymore for team objective/sniper shop, anti snipping kiss-goodbye
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Colonel Vasquez2
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« Reply #32 on: Mar 19, 2008, 05:22 PM »

m4 grenade launcher
m14 red dot sight
perk1:N/A
perk2:overkill
perk3:steady aim
light assult class
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« Last Edit: June 6th, 1944 at 08:00 AM by General Eisenhower »
f0ggesminame
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« Reply #33 on: Mar 20, 2008, 01:44 AM »

Prepare 2 b kicked.
Primary:M4
Secondary:Ak-47
Perks:(1)Grenade launcher Attachment for both guns(2)Overkill(3)Martyrdom
Yup yup. 4 Rocket Propelled  Ball's o Death. One more for a nice good-bye Gift. Don't be crying when you get kicked from every pay-attention server ever.
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cragga_lfc
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« Reply #34 on: Mar 20, 2008, 10:15 AM »

m4 with acog
smoke grenades
double tap
deep impact
claymores

thats a winning formula
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Immiscible28
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« Reply #35 on: Mar 20, 2008, 10:50 PM »

I like this as a memory to the previous COD games:
           Name: WWII
           Primary Weapon: MP44 Assault Rifle
           Secondary Weapon: M1911 Colt .45 Pistol
           Perk 1: Bandolier
           Perk 2: Juggernaut
           Perk 3: Steady Aim
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RunFromMANBEAR
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« Reply #36 on: Mar 20, 2008, 11:00 PM »



Assault:
G36C with the red dot with bandolier, stopping power and extreme conditioning.

Run'n'gun:
Rpd with no attachment and Rpg stopping power and steady aim.
 
Sniper:
Barrette 50. Cal with Claymores, stopping power and Iron Lungs

Stealth:
P90 w/ silencer, bandolier, UAV Jammer and Dead silence for ultra stealth

Close Quarters:
Auto Shotty w/ grip, none, juggernaut for longer lasting in intense sequences' and martyrdom for extra kills after death.
« Last Edit: Apr 05, 2008, 10:37 PM by RunFromMANBEAR » Logged
darkmist927
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« Reply #37 on: Mar 22, 2008, 11:16 PM »

primary-M16A4 w/ red dot sight and digital camaflage
sidearm-M1911.45 w/ silencer
special grenade- Flashbang
Perk 1-Claymores
Perk 2-Stopping Power
Perk 3-Deep Impact

I never go out into a game without this weapon  Smiley
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marcodias11
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« Reply #38 on: Mar 23, 2008, 12:03 AM »

Class name: RAMBO!
Primary Weapon: RPD( or if you prefer M60,but this is my choice)
Secondary Weapon: DESERT EAGLE
Special Grenade: STUN GRENADE
Attachment: GRIP

Perk 1: FRAG x3
Perk 2: STOPPING POWER (it could be SLEIGHT OF HAND but as i usually pick up weapons from the ground i hardly ever reload)
Perk 3: STEADY AIM
Notes: Basically you become John Rambo Cool kill everything in front of you,close or far. and if you can throw those grenades accurately,there's no hiding place for anyone  Grin

« Last Edit: Mar 23, 2008, 12:41 AM by marcodias11 » Logged
Vancha
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« Reply #39 on: Mar 23, 2008, 08:42 PM »

Class name: RAMBO!
Primary Weapon: RPD( or if you prefer M60,but this is my choice)
Secondary Weapon: DESERT EAGLE
Special Grenade: STUN GRENADE
Attachment: GRIP

Perk 1: FRAG x3
Perk 2: STOPPING POWER (it could be SLEIGHT OF HAND but as i usually pick up weapons from the ground i hardly ever reload)
Perk 3: STEADY AIM
Notes: Basically you become John Rambo Cool kill everything in front of you,close or far. and if you can throw those grenades accurately,there's no hiding place for anyone  Grin
You absolutely must share with us the secret to using 3xfrag with a grip, because in everyone elses games, that's not possible due to grip taking up the first perk.

What's with all the impossible classes being posted lately?
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shortyspartan
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« Reply #40 on: Mar 25, 2008, 06:36 PM »

Sneaky Snake
mini uzi with camo appropriate with map
attachment- silencer
perk1- bandoleir
perk2- uav jammer
perk3- dead silence

This class is extremely effective if used correctly. Only use on maps with lots of cover and in night/clowdy maps like wet work or downpour. Remember to try to stay semi hidden and dont try to use on maps with long lines of sight.
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Tirador certero
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« Reply #41 on: Mar 26, 2008, 01:15 PM »

class name: Ninja
primary: P90 w/silencer
secondary: anything that supports silencer
perk 1: C4 or bandolier
perk 2: UAV jammer
perk 3: Dead silence

love to walk around on objective type maps and stalk and kill people! Grin
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Bllasae
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« Reply #42 on: Mar 26, 2008, 07:49 PM »

Attachment: GRIP
Perk 1: FRAG x3
You can't have both.
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bonesixsixer
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« Reply #43 on: Mar 26, 2008, 10:55 PM »


Primary:G36c/Silencer
Secondary:Gold Deagle

Perk 1: Bandolier
Perk 2: UAV Jammer
Perk 3: Dead Silence

Grenade: Flash
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« Reply #44 on: Mar 27, 2008, 05:18 PM »

All-around
G36c w/ red dot
any sidearm
Bandolier, Stopping Power, Steady Aim

Medium range
G3 w/ red dot
any sidearm
Frag x 3, stopping power, extreme conditioning

Close Range
P90 w/ red dot
any sidearm
bandolier, stopping power, steady aim

Sniper
Barret 50 cal
Ak 47 w/ red dot -or- w/ noob tube
attachment/gaymore, overkill, iron lungs

To lower your k/d
Mp 44
any sidearm
Bandolier, double tap, steady aim

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