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Author Topic: Ideas for new Perks  (Read 9901 times)
NJP695
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« Reply #435 on: Aug 15, 2008, 06:18 PM »

1. AMBOT(at leas that what its prononts Undecided ) when u use it shows u all the enamys as if u had thermal gogles on for 30 sec

it a hack on PC but i dont hav the PC

2. Ultamadom: hav 2 pistols (like a deagle Grin ) RT for the right, LT for the left

3. Zombe: when u go Prone u look like a dead guy and u can shot
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turtle3rdbase
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« Reply #436 on: Aug 15, 2008, 09:21 PM »

More of a support system than a perk, but how about toxic nerve gas.  When you get like 15 or 20 kill streaks you should be able to release some nerve gas that will kill every enemy on the level instantly.  You and your teammates will be immune.
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« Reply #437 on: Aug 16, 2008, 10:50 AM »

More of a support system than a perk, but how about toxic nerve gas.  When you get like 15 or 20 kill streaks you should be able to release some nerve gas that will kill every enemy on the level instantly.  You and your teammates will be immune.

 That's sounds way overpowered. What if the toxic gas is deployed like a smoke grenade and killed anyone caught within the gas. They'd of course have a chance to escape the gas, because it takes about 3 seconds to kill you.
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« Reply #438 on: Aug 17, 2008, 11:51 PM »

I think a perk that takes away your first and second perk for two attachments on your gun
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Kaymurda
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« Reply #439 on: Aug 18, 2008, 03:24 PM »

I think they should add a dog perk. That would be hot if you could send out a dog after your enemy.
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« Reply #440 on: Aug 18, 2008, 05:39 PM »

Perk 1:

Nerve Gas - Replaces your Special Grenade with a nerve gas grenade.

It'll be like a smoke grenade, except it'll be yellow and kill anyone who's in it for one second.
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Izano Slayer
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« Reply #441 on: Aug 18, 2008, 08:29 PM »

 Roll Eyes

Red perk- Puts you into a state similar to "aftermath" you don't die over time and have 30 health.

MEDICAL PERKZ!!!
Blue-MedKit
If you have it with the above perk (dunno what 4 a name) you can heal your self with some cool animation that takes twice as long as S&D bomb to plant. If you heal yourself your total heath is decreased by 10 every time you do it. You could also heal mates with the above perk and last stand.

Red - Ambulance!!!( i dunno) Shows your teamates who are wounded on the UAV blinking red.

Might disable normal UAV I'm not sure.......

and 4 a medic class extreme conditioning would work well....
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milbrew28
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« Reply #442 on: Aug 20, 2008, 09:20 AM »

a perk where when someone kills you, it disables there killcam, like hardcore modes
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AlSeb
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« Reply #443 on: Aug 21, 2008, 04:00 AM »

I've got a few good ones I thought about. In perk class one: Two attatchment, which allows you to place two attachments on assault rifles and SMGs.

Also, maybe arms of steel, which reduces the recoil of the gun.
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« Reply #444 on: Aug 22, 2008, 04:03 AM »

resurrector:
YOu have a schock device that can raise the death (mostly usefull on high spawn time servers such as 5-6 second for spawn)

I dont think heal kit would be usefull as you get healed anyway
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« Reply #445 on: Aug 22, 2008, 04:04 AM »

resurrector:
YOu have a schock device that can raise the death (mostly usefull on high spawn time servers such as 5-6 second for spawn)

I dont think heal kit would be usefull as you get healed anyway

And I don't see Resurrector being even realistic, for "Modern Warfare"  Tongue
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jakeydude34
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« Reply #446 on: Aug 23, 2008, 12:09 PM »

scope range
it increases ur scope range on snipers so then u can get a better look at ppl at far distencis
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« Reply #447 on: Aug 23, 2008, 11:21 PM »

2x/3x attachments: Allows your primary weapon to have multiple attachments, eg.
M203, Silencer, Red Dot Sight.
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TheHolyFlail
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« Reply #448 on: Aug 25, 2008, 11:10 AM »

definetly have ghilly suit for a new perk, so u could have it with every weapon. would be perfect for stealth classes
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« Reply #449 on: Aug 26, 2008, 05:25 PM »

They should modify martyrdom so that you only can drop a grenade when you die if you actually still had a frag grenade left. If you already used it, then you don't have one to drop....

As far as perks such as nerve gas that kills everyone except your team on a whole level, or perks that allow you to have noobtube, RDS, and silencer all at once  Cheesy , uhhh, yeah...  Why don't we just have an uber perk that takes slot 1, 2 and 3. We'll call it the GOD perk, where you have infinite health and ammo  Cheesy Cheesy

Maybe we can get a perk that just makes it so you win the game  Grin

I mean, c'mon... Perks that make it so you are impervious to head shots, nades, martyrdom, claymores, etc.... What's the point of having those things then?

At least with bomb-squad, you see the claymore, so you either don't go into the protected area, or risk getting shot at while you try to shoot the thing, etc, which the guy who set it, can than hear, and you can have a fight... With a perk that makes it so you run right past a claymore without setting it off... That defeats the point of having a claymore then.

Stopping power and juggernaut cancel each othre out, but you still have to fight to kill the other person. The better (or luckier) person will win....

A perk allowing you to be impervious to claymores, nades, etc, is like having a perk that makes it so whenever you encounter an enemy they have no ammo, so you can go in and knife them without them realizing they have no ammo.

And making last-stand so they are considered friendlies to everyone except the person that put them in last stand?  Cheesy Cheesy Cheesy So I guess if I go into last stand, I can go to town and kill your whole team since they can't damage me, all so you can get your +5 or +10 after several seconds....

If you make it so that if you die before you shoot the last-stander, and you want them to die right away so nobody steals your kill.... Then there is no point in having last stand in the first place.

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