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Author Topic: Private match games  (Read 1270 times)
MrCynical
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« on: Jul 20, 2008, 02:33 PM »

As requested, here is the private match topic. (Work in progress)

If you have any fun games we can play in private match with clanmates, feel free to submit them here. Try and give us a full description of the game and any rules it comes with.



Mike Myers
To set up, make a normal TDM and change the number of lives to one. Any map can be played, best to just go down the list. One player a round is the Shotgun wielding MM, he will always play as the 'bad guy', so OpFor or Spetznaz, and everyone else will play as the 'good guys', so SAS or Marines.

Mike Myers may only carry and use a Shotgun, a pistol and his Knife. His job is to hunt around the map and exterminate all of the 'victims'.

Everyone else in the game is a Victim, their goal is to hide around the map and above all else, stay alive. Ghillie suits can really help. You are not allowed to fight back against Mike Myers. Once you are the last man standing however, you may attempt to kill MM, but only using a Pistol and Stun Grenades.



Manhunt
One person(Opfor/Spetsnaz) is on to start with and all the other players(SAS/Marines) have to hide and the person who is on has to find and catch the other people using only his knife.
Once a person is knifed/caught he then has to change teams to Opfor/Spetsnaz and help the original person who is on track down the remaining SAS/Marine soldiers.

The game goes on until everybody on the SAS/Marine team has been caught/knifed.

Map(s): Any
Time limit:unlimited
Score limit:unlimited
Amount Of Lives:unlimited



Public Assassination

SAS/Marine (Hitman):  Sniper Class

1-3 people depending on party size

Spetsnaz/OpFor (VIP, Bodyguards): 1 LMG Class, the rest have anything but sniper rifles and LMGs.

2+ people depending on party size


Gameplay:

     Sniper's mission is to assassinate the VIP (LMG player) within the time limit
     VIP's teammates have to spot and kill the sniper, but they have to be in close proximity with the VIP.  No roaming.  VIP's team wins if he's still alive after time expires or if the sniper team is killed


Rules

VIP is an LMG class, but can only use a pistol.  Nothing else.
Bodyguards may use any primary weapon except sniper rifles and LMGs
No Frags/ Grenade Launcher
VIP's team has to be moving at all times.


Game rules:
Team Deathmatch
No Perks
No Air Support
Radar always off
No respawn
10 minute limit
Score Limit: Unlimited
Health: Normal
Regeneration: Fast



Target

5 vs 1

5 Snipers on the Marines/SAS team, one 'target' on the OpFor/Spetsnaz.

The target uses Extreme Conditioning and Juggernaut and his job is to make it to the designated finish line. He cannot attack the snipers in any way.

The snipers may only use bolt action rifles and may not use any other weapon other than their snipers to take out the target.



The Wolf and the Shepherd


Defending Team: Shepherd/Sheep

Shepherd: May only use a shotgun and his knife. (gives some range advantage to the Wolf because there's only one wolf against everyone else)

Sheep: can only use pistols and knives, nothing else (to give them a chance in case Shepherd dies)


Planting Team: Wolf

Wolf: May use only an SMG and his knife. (because some of our Sheep are beastly with pistols)


Goal:

Sheep: To protect the bomb site

Shepherd:  To protect the sheep and the bomb site

Wolf: Plant the bomb within the time limit


Rules:
Neither team may use explosives (nades, RPGs, noobtube, etc.)

The bomb MUST be planted at which ever bomb site is closest to the Shepherd team's spawn point.


Game rules:
Search and Destroy
Time Limit: 5 minutes
No Respawn
Friendly Fire: On
Air Support: Off
Radar Always: Off


Clan Tags
Wolf: [WOLF]
Shepherd: [SHPD] - Sheep Homeland Police Department LOLZ!
Sheep: [C4C]



Kill the Juggerstandn00b(s)

Players:

OpFor/Spetsnaz
     1 person will be the target.  Class must be as stated below:

SMG/Shotgun
Any pistol
Any special grenade
Perk 1: any
Perk 2: Juggernaut
Perk 3: Last Stand


SAS/Marines
     Everyone else uses the following class:

Sniper
Any pistol
Any special grenade
Perk 1: anything except Frag x 3 or RPG-7 x 2
Perk 2: anything except Overkill
Perk 3: any


Rules:
Kill the 'target'
Person with the most kills at the end of the time limit wins


Gameplay:
     Snipers will compete in taking out the target, but since the target packs Juggernaut and Last Stand, it's anybody's kill, unless you get a headshot and you have Stopping Power.
     The target is allowed to seek out the snipers and kill them with anything he has.
     It's up to the snipers if they want to steal their teammates kill. Cheesy
     The target wins if he has more kills than the sniper team.


Game Rules:
TDM
Time Limit: 10 minutes
Air Support: No
Radar Always: Off


*
Multiple targets may be allowed but it has to follow a 3:1 ratio.

EX.

4 players  = 1 target
6 players  = 2 targets
9 players  = 3 targets



*Btw, if the 360 and PC Divs want, I just move this to the main forum and make it clan official.
« Last Edit: Aug 03, 2008, 03:44 AM by MrCynical » Logged

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« Reply #1 on: Jul 20, 2008, 02:37 PM »

ooh I want to get into one of these MM games. when's the next one happening? and is there a time limit?
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« Reply #2 on: Jul 20, 2008, 03:15 PM »

ooh I want to get into one of these MM games. when's the next one happening? and is there a time limit?
Soon! tonight if theres enough players.

I have a game MANHUNT

One person(Opfor/Spetsnaz) is on to start with and all the other players(SAS/Marines) have to hide and the person who is on has to find and catch the other people using only his knife.
Once a person is knifed/caught he then has to change teams to Opfor/Spetsnaz and help the original person who is on track down the remaining SAS/Marine soldiers.

The game goes on until everybody on the SAS/Marine team has been caught/knifed.

Map(s): Any
Time limit:unlimited
Score limit:unlimited
Amount Of Lives:unlimited
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« Reply #3 on: Jul 20, 2008, 07:06 PM »

ooh I want to get into one of these MM games. when's the next one happening? and is there a time limit?
Soon! tonight if theres enough players.

I have a game MANHUNT

One person(Opfor/Spetsnaz) is on to start with and all the other players(SAS/Marines) have to hide and the person who is on has to find and catch the other people using only his knife.
Once a person is knifed/caught he then has to change teams to Opfor/Spetsnaz and help the original person who is on track down the remaining SAS/Marine soldiers.

The game goes on until everybody on the SAS/Marine team has been caught/knifed.

Map(s): Any
Time limit:unlimited
Score limit:unlimited
Amount Of Lives:unlimited

I like that one i'll try to get on later, and karma for you that's a great game.
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« Reply #4 on: Jul 21, 2008, 03:43 PM »

Stronghold

All (OpFor/Spetsnaz) but one (SAS/Marines) take up position in a 2storey+ building. The attacker must eliminate all opposition. Once a defender is killed he must change teams and become an attacker.

The attacker cannot use snipers, Deep Impact or explosives (except Stun, Flash and Smoke grenades) but defenders can use all explosives.

Map:Any with a 2storey+ building
Time limit:Between 5 and 15 minutes depending on amount of players
Score limit:Unlimited
Amount of players:Between 5 and 18
Amount of lives: 1 for defenders, unlimited for attackers
« Last Edit: Jul 22, 2008, 02:55 PM by AirborneFish » Logged

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« Reply #5 on: Jul 21, 2008, 03:50 PM »

Stronghold

All (OpFor/Spetsnaz) but one (SAS/Marines) take up position in a 2storey+ building. The attacker must eliminate all opposition. Once a defender is killed he must change teams and become an attacker.

The attacker cannot use snipers, Deep Impact or explosives, but defenders can use all explosives.

Map:Any with a 2storey+ building
Time limit:Between 5 and 15 minutes depending on amount of players
Score limit:Unlimited
Amount of players:Between 5 and 18
Amount of lives: 1 for defenders, unlimited for attackers

So does the attacker stay down on the floor and has to kill them someway?
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« Reply #6 on: Jul 21, 2008, 03:52 PM »

Stronghold

All (OpFor/Spetsnaz) but one (SAS/Marines) take up position in a 2storey+ building. The attacker must eliminate all opposition. Once a defender is killed he must change teams and become an attacker.

The attacker cannot use snipers, Deep Impact or explosives, but defenders can use all explosives.

Map:Any with a 2storey+ building
Time limit:Between 5 and 15 minutes depending on amount of players
Score limit:Unlimited
Amount of players:Between 5 and 18
Amount of lives: 1 for defenders, unlimited for attackers

So does the attacker stay down on the floor and has to kill them someway?
No, he does what he wants to slaughter the enemy. Its best played with a lot of players in a big building. I played it with my friends and it was amazing+it helped us take headquarters better so really its a fun game+practice!
« Last Edit: Jul 21, 2008, 03:53 PM by AirborneFish » Logged

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« Reply #7 on: Jul 21, 2008, 03:56 PM »

Stronghold

All (OpFor/Spetsnaz) but one (SAS/Marines) take up position in a 2storey+ building. The attacker must eliminate all opposition. Once a defender is killed he must change teams and become an attacker.

The attacker cannot use snipers, Deep Impact or explosives, but defenders can use all explosives.

Map:Any with a 2storey+ building
Time limit:Between 5 and 15 minutes depending on amount of players
Score limit:Unlimited
Amount of players:Between 5 and 18
Amount of lives: 1 for defenders, unlimited for attackers

So does the attacker stay down on the floor and has to kill them someway?
No, he does what he wants to slaughter the enemy. Its best played with a lot of players in a big building. I played it with my friends and it was amazing+it helped us take headquarters better so really its a fun game+practice!

Oh so you just have to charge the building and kill the defenders and the defenders can shoot back.
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« Reply #8 on: Jul 21, 2008, 03:57 PM »

Stronghold

All (OpFor/Spetsnaz) but one (SAS/Marines) take up position in a 2storey+ building. The attacker must eliminate all opposition. Once a defender is killed he must change teams and become an attacker.

The attacker cannot use snipers, Deep Impact or explosives, but defenders can use all explosives.

Map:Any with a 2storey+ building
Time limit:Between 5 and 15 minutes depending on amount of players
Score limit:Unlimited
Amount of players:Between 5 and 18
Amount of lives: 1 for defenders, unlimited for attackers

So does the attacker stay down on the floor and has to kill them someway?
No, he does what he wants to slaughter the enemy. Its best played with a lot of players in a big building. I played it with my friends and it was amazing+it helped us take headquarters better so really its a fun game+practice!

Oh so you just have to charge the building and kill the defenders and the defenders can shoot back.
Yeah Cool
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« Reply #9 on: Jul 21, 2008, 04:02 PM »

So it's just a fun practice version off HQ without the grenades.
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« Reply #10 on: Jul 21, 2008, 04:04 PM »

So it's just a fun practice version off HQ without the grenades.

If you want to call it that Cheesy
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« Reply #11 on: Jul 21, 2008, 08:08 PM »

sounds good, im quite good at headquarters but i need some practice, can the defenders use a sniper?
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« Reply #12 on: Jul 22, 2008, 02:30 AM »

sounds good, im quite good at headquarters but i need some practice, can the defenders use a sniper?
Defenders can use anything Cool
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« Reply #13 on: Jul 22, 2008, 01:33 PM »

Stronghold

All (OpFor/Spetsnaz) but one (SAS/Marines) take up position in a 2storey+ building. The attacker must eliminate all opposition. Once a defender is killed he must change teams and become an attacker.

The attacker cannot use snipers, Deep Impact or explosives, but defenders can use all explosives.

Map:Any with a 2storey+ building
Time limit:Between 5 and 15 minutes depending on amount of players
Score limit:Unlimited
Amount of players:Between 5 and 18
Amount of lives: 1 for defenders, unlimited for attackers

i like it! crash rooftop glitch for me! it would be impossible to kill me without snipers or grenades.  Grin
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« Reply #14 on: Jul 22, 2008, 02:58 PM »

Stronghold

All (OpFor/Spetsnaz) but one (SAS/Marines) take up position in a 2storey+ building. The attacker must eliminate all opposition. Once a defender is killed he must change teams and become an attacker.

The attacker cannot use snipers, Deep Impact or explosives, but defenders can use all explosives.

Map:Any with a 2storey+ building
Time limit:Between 5 and 15 minutes depending on amount of players
Score limit:Unlimited
Amount of players:Between 5 and 18
Amount of lives: 1 for defenders, unlimited for attackers

i like it! crash rooftop glitch for me! it would be impossible to kill me without snipers or grenades.  Grin
No glitches! Angry That will make it unfair. I don't like unfair Cry Anyone up for a game later? Huh?
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