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Author Topic: Match Archives  (Read 533 times)
YoGurT
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« Reply #60 on: Nov 02, 2008, 08:51 PM »

Date: Oct. 31 2008
Players involved: Gunny, Briddler and I
Maps: Makin, Castle
Game: WaW beta (we should now add this to all our posts)
Played: CTF

Notes: we only succeeded if we worked together heavily, CTF is much more tactical than S&D.


We did pretty good and won most of our games, we used the new Squad system heavily and we needed constant info about everything we were seeing, which we did in almost every game,
C4C pwns even outside of CoD4.
Damn straight.
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KARL RULES ®

The only thing worse than mutant undead zombies, is mutant undead Nazi zombies.

The Golden Law of CoD:
Its only noobish if it kills you.
sammy9123456
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« Reply #61 on: Nov 03, 2008, 11:19 AM »

Date: Oct. 31 2008
Players involved: Gunny, Briddler and I
Maps: Makin, Castle
Game: WaW beta (we should now add this to all our posts)
Played: CTF

Notes: we only succeeded if we worked together heavily, CTF is much more tactical than S&D.


We did pretty good and won most of our games, we used the new Squad system heavily and we needed constant info about everything we were seeing, which we did in almost every game,
C4C pwns even outside of CoD4.
Damn straight.

Yea, i played CTF and learned a few good tactics. maybe we can all have a game some time.? Saturday, maybe.?
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Colonel Vasquez  is a LEGEND, a Legend who likes pie!

Grin "There's always a light at the end of a tunnel, Just pray it's not a train." Grin

.~*One Sniper Bullet, Two No-Scope HeadShots*~.

~GT: Sgt Supr Scrub~
"Part of the C4C 360 clan"


Get Well Soon Karl
Get Well Soon Karl
Get Well Soon Karl
Corne d
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« Reply #62 on: Nov 03, 2008, 11:50 AM »

Date: Unknown
Time: Unknown
Players: Me, Gunny(My first game with him!), Briddler.
Maps: All of them, or maybe no Makin, IDK.
Game: CoD W@W BETA
Played: CTF, maybe some SnD and TDM.
Review: Well we played quite good. My bro was on most of it so I couldn't let him speak. Gunny kept calling briddler Brad for some reason. We pwnzord.
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The name is:
                 Corne d
C4C 360 Division soldier
Karl...well played, dude. You deserve a survival medal.

Writer of the first CoD5 guide.

MY CLAN RULES

"Copy and Paste this into your sig if you agree. Started by Corne d!"
GySgt Garcia
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« Reply #63 on: Nov 03, 2008, 02:58 PM »

Woah, karl's back?
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In celebration of Karl:
Me + You = New red paint job
Damn good job, Karl!  Damn good fighting!

Semper Fi
sammy9123456
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« Reply #64 on: Nov 08, 2008, 02:43 PM »

me, cunning and corne d.
played: WaW = + CTF
Pros: We OWNED, but corne kinda kept leaving.(<-?)
Score:cant remember exactly but we won some, lost some.
Cons:Make cunning not make me burst a gut with laghter

+ we played CoD 4  Saby.  won a few lost some. last game was S0 anoying, aka,... spawn live 2 seconds, die ~ respawn time 14seconds <- Roll Eyes
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Colonel Vasquez  is a LEGEND, a Legend who likes pie!

Grin "There's always a light at the end of a tunnel, Just pray it's not a train." Grin

.~*One Sniper Bullet, Two No-Scope HeadShots*~.

~GT: Sgt Supr Scrub~
"Part of the C4C 360 clan"


Get Well Soon Karl
Get Well Soon Karl
Get Well Soon Karl
YoGurT
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« Reply #65 on: Nov 09, 2008, 12:25 PM »

Me, Rabbs, Cactus and Deer Rat played some CoD4 this weekend, and I honestly forgot how awesome it was. Me and Rabbs were usually at the top with deer rat right behind, but you can't blame him because he hadn't played CoD4 in awhile.

We played Team Tac, but then deer rat got there and I think cactus left, so we started to play S&D, Sabotage and a bit of Dom. We pwned.
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KARL RULES ®

The only thing worse than mutant undead zombies, is mutant undead Nazi zombies.

The Golden Law of CoD:
Its only noobish if it kills you.
sammy9123456
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« Reply #66 on: Nov 10, 2008, 11:27 AM »

Me, Rabbs, Cactus and Deer Rat played some CoD4 this weekend, and I honestly forgot how awesome it was. Me and Rabbs were usually at the top with deer rat right behind, but you can't blame him because he hadn't played CoD4 in awhile.

We played Team Tac, but then deer rat got there and I think cactus left, so we started to play S&D, Sabotage and a bit of Dom. We pwned.

Like allways. Grin
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Colonel Vasquez  is a LEGEND, a Legend who likes pie!

Grin "There's always a light at the end of a tunnel, Just pray it's not a train." Grin

.~*One Sniper Bullet, Two No-Scope HeadShots*~.

~GT: Sgt Supr Scrub~
"Part of the C4C 360 clan"


Get Well Soon Karl
Get Well Soon Karl
Get Well Soon Karl
GySgt Garcia
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« Reply #67 on: Nov 16, 2008, 08:12 AM »

First off, I call him Brad because that's his name.  Bradley.  Second:

Players: Me, Peter, and Scott.  (Me, Deer Rat, and a golden cacti)
Maps: (Campaign) most of the first 5 -7, Nacht der Untoten.
Game: Call of Duty: World at War
Played: Campaign, Nazi Zombies.

NOTE: You need to complete the campaign on any difficulty (to my knowledge) to unlock Nazi Zombies.

Summation: We were playing very well, with me as the squad medic, we would always get into some intense fire fights, but we would always come out on top.  We played competitive Co-Op, so we earned EXP for multiplayer, and we were doing great!  And at the end of the level, I would always have the most revives, and least downs, if any.  A down in campaign is when you are put into last stand.  People can revive you, and with a death card enabled, you can shoot rockets with your pistol.  There is also a Death Card, Paintballer, which made all the guns shoot paintballs, and pissed me off, because I always had the big guns and there would be non of the nice gunshot sounds.

Nazi Zombies: We lasted till round six, because Peter would not let us clear the debris from the stairs, but had us open the doors.  We did well, and, as the squad marksman, I got the most head-shots.  Pete left, and then it was just me and Scott, and we did phenomenally!  Not because Pete sucked, (he' s pretty good) but because Scott and I chose to open the "Help" door, and then open up the debris from that staircase and that one only.  We lasted till round 12, and, again, your amazing squad marksman had the most head-shots.  Every time, though, I would not have the most kills.  But I did try the Kar98k Scoped, and it is good when you have some time, and are not being breached.  Several times, the main bottom floor was compromised, and that is where we got the most grief.  When Scott and I went into searching, we lasted longer, but some fool on the other team decided to be stupid, and open the stairs in the main bottom floor, so we could not repair the window over there, and twice, we went down to the basement (HELP room) where we were overrun.  I wanted to get a better gun from the mystery box.  I already had the flame thrower and the thompson, which is another reason I wanted to go there: needed more tommy ammo.  The other guy (Scott, another guy, and Me), was already in last stand, and then I was put there, too, but for one round, scott had the Laser Pistol and held 3 waves of 25 off till the end of the round.  He was amazing.  And we thank him by repeating our mistakes, but this time, Scott does not survive. But damn good job boys!
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In celebration of Karl:
Me + You = New red paint job
Damn good job, Karl!  Damn good fighting!

Semper Fi
YoGurT
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« Reply #68 on: Nov 16, 2008, 09:37 AM »

First off, I call him Brad because that's his name.  Bradley.  Second:

Players: Me, Peter, and Scott.  (Me, Deer Rat, and a golden cacti)
Maps: (Campaign) most of the first 5 -7, Nacht der Untoten.
Game: Call of Duty: World at War
Played: Campaign, Nazi Zombies.

NOTE: You need to complete the campaign on any difficulty (to my knowledge) to unlock Nazi Zombies.

Summation: We were playing very well, with me as the squad medic, we would always get into some intense fire fights, but we would always come out on top.  We played competitive Co-Op, so we earned EXP for multiplayer, and we wLere doing great!  And at the end of the level, I would always have the most revives, and least downs, if any.  A down in campaign is when you are put into last stand.  People can revive you, and with a death card enabled, you can shoot rockets with your pistol.  There is also a Death Card, Paintballer, which made all the guns shoot paintballs, and pissed me off, because I always had the big guns and there would be non of the nice gunshot sounds.

Nazi Zombies: We lasted till round six, because Peter would not let us clear the debris from the stairs, but had us open the doors.  We did well, and, as the squad marksman, I got the most head-shots.  Pete left, and then it was just me and Scott, and we did phenomenally!  Not because Pete sucked, (he' s pretty good) but because Scott and I chose to open the "Help" door, and then open up the debris from that staircase and that one only.  We lasted till round 12, and, again, your amazing squad marksman had the most head-shots.  Every time, though, I would not have the most kills.  But I did try the Kar98k Scoped, and it is good when you have some time, and are not being breached.  Several times, the main bottom floor was compromised, and that is where we got the most grief.  When Scott and I went into searching, we lasted longer, but some fool on the other team decided to be stupid, and open the stairs in the main bottom floor, so we could not repair the window over there, and twice, we went down to the basement (HELP room) where we were overrun.  I wanted to get a better gun from the mystery box.  I already had the flame thrower and the thompson, which is another reason I wanted to go there: needed more tommy ammo.  The other guy (Scott, another guy, and Me), was already in last stand, and then I was put there, too, but for one round, scott had the Laser Pistol and held 3 waves of 25 off till the end of the round.  He was amazing.  And we thank him by repeating our mistakes, but this time, Scott does not survive. But damn good job boys!
Lol. Squad marksman? Cocky much? lol jk.
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KARL RULES ®

The only thing worse than mutant undead zombies, is mutant undead Nazi zombies.

The Golden Law of CoD:
Its only noobish if it kills you.
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