Author Topic: Private match games  (Read 3010 times)

djs111

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Re: Private match games
« Reply #105 on: Apr 22, 2009, 11:04 AM »
I was spectating the game SaS vs 7TRP, and on the sabotage one, 7TRP planted it pretty fast.
Yeah, that was my fault.  It was 4v7 because I got who was sitting out wrong.

Plus, when it started I told my guys to flank, but then they just randomly planted it out of no where.  I was like WTF?  I just got in the game!

7TRP is famous for their quick plants.  I'll give them that.
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asred

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Re: Private match games
« Reply #106 on: Apr 23, 2009, 11:37 AM »
Ah ok.
1 out of 2 CoD players suffer from Compulsive Reloading Syndrome.
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crepe100

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Re: Private match games
« Reply #107 on: Apr 23, 2009, 12:13 PM »
has this clan died?
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DaPr0diGY

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Re: Private match games
« Reply #108 on: Apr 24, 2009, 05:56 PM »
has this clan died?
C4C yes, sadly
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asred

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Re: Private match games
« Reply #109 on: Apr 24, 2009, 11:47 PM »
Yup, it's dead.
1 out of 2 CoD players suffer from Compulsive Reloading Syndrome.
If you suffer from this horrific condition like I do then put this in your sig.
Together we can find a cure.

tommy89

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Re: Private match games
« Reply #110 on: May 15, 2009, 08:44 PM »
Excuse me if this counts as bumping up old topics. Excuse me again if this gametype has been discussed in the previous 8 pages, and was not added to the first post as a PVM gametype.

I've had much fun with this gametype. Since ZombieNazi's came out with WoW, I guess people who didn't get WoW liked the idea so much they decided to convert it into a private match game.

This game is played in big buildings, the best one is the Construction site building in Backlot. (the biggest one that has a mounted MG) The pool in Bloc or the Tallest building on Crash can be used too. The general idea is that there's 1 bad guy who can only use his knife. This guy's a Zombie. The best class for a zombie is:

Bomb Squad
Juggernaut
Extreme Conditioning

The rest of the party join the uninfected good guys. Non-Zombies can only use W1200 of M1014 shotguns. No RPG, M203 RP-25 Stun/Flash or Smoke grenades Martyr Last Stand or even pistols are allowed in the game for neither teams. (this is optional). Claymores & C4 are allowed for the good guys.
Non-Zombie best class:

Claymore x2
Stopping Power (no Juggernaut)
None come in handy actually, maybe Eavesdrop.

At the start of the game, the Zombie awaits 10-20 seconds until every non-Zombie is inside the building. The non-Zombies get prepaired and give a 20 on the Zombie. Nobody is allowed outside the building except the Zombie. The Zombie's task is to knife and thereby 'infect' the Non-Zombies. The shotguns and claymores are used to prevent the Zombie from infecting teammates. When knifed, Non-Zombies change team and become Zombies. Last man standing is the winner, you can decide that the winner calls out the new Zombie in the next game.

We played the first that got knived becomes the next Zombie. If the first Zombie can't get through, cause it requires some skill to knife a bunch of shotgunners by yourself, a Non-Zombie gets spontaneous infestation (or something like that, to speed the game up a bit) Most of the time somebody will sacrifice himself. Another way to fix this problem is trying to p0wn the Zombie, and dare him to chase you through the building.

Team Deathmatch
Time Limit: none
Score Limit: none
Radar off
Hardcore mode optional, be sure to put the health back to normal.

What do you guys think?



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« Last Edit: May 15, 2009, 08:50 PM by tommy89 »

 

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